Conceptual Art and Software Art: Notations, Algorithms and Codes
Self-replicative and generative codes have been developed in Software Art. Intermedia Arts relations between notation and realisation are expanded by new mutations in relations between readable code and computer processing: Examples of program codes appear as the next step after formalizations of verbal concepts in Dada, Fluxus and Conceptual Art. And on the other hand: These formalized notations can be presented as precursors of Software Art.
Participation with Camera: From the Video Camera to the Camera Phone
The development of the camera technology (video camera, WebCam, camera phone) and its context had and has consequencies for the development of strategies to integrate participative uses of cameras into projects. The article outlines the camera use as a subject of change from video and net projects to collaborative mapping with locative media.
The article “Participation with Camera” offers an overview on some of the nearly hundred projects described in German in:
Collected tips: Interactive Urban Experience with Locative Media (Mapping)
Part 1: URL: http://iasl.uni-muenchen.de/links/TippSammel1.html
Part 2: URL: http://iasl.uni-muenchen.de/links/TippSammel1B.html
The project “Interactive Urban Experience” is presented in all its parts (Mapping, Pervasive Games, Installations) in German in:
Collected tips 1-3: Interactive Urban Experience with Digital Media (Internet, Mobile Telephone and Locative Media):
Dr. phil. Thomas Dreher
Tel.: 0049/89/5029513 (privat);