Updates from July, 2007 Toggle Comment Threads | Keyboard Shortcuts

  • blauloretta 10:59 am on July 5, 2007 Permalink | Reply
    Tags: , ,   

    Video Graffiti Project | Video Documentation | Bandung – Indonesia 

    In Sunday (20/05/07) we decided to run a video graffiti project in five random places in Bandung – Indonesia (Regent Parking Space, Cikapundung, Viaduct, Jembatan Pasupati & Paskal Hypersquare). This project is presenting a multimedia performance by RNRM (Hendra, Ekky & Kanya), Biosampler/UVG (Niang & Megadeth) & Mocco. This project is made possible by support & initiative from Bandung Center for New Media Arts/Common Room Networks Foundation, FF/WD Records, Electrokiller Corps. & Lucky Strike. Visit this link to view slideshow.

     
    • music 9:26 pm on September 12, 2007 Permalink

      Hello, nice post. Bookmark it.

  • blauloretta 10:59 am on July 5, 2007 Permalink | Reply
    Tags: ,   

    Don’t Shout it, Tratt’ it by Laura Beloff & Martin Pichlmair 

    A work by Laura Beloff & Martin Pichlmair

    From http://www.we-make-money-not-art.com/archives/008588.php

    The work is based on the idea of using the world as the constantly changing score for the sounds and on the notion of kids being very loud at certain age. The interest was to create a real-time composition with a focus of making a media-art piece for children.

    The TRATTIs are wearable screaming devices for children. TRATTIs generate noise and sound and music (depending on your ear) according to what the kid is looking at. Each TRATTI is different, yet all are similar. The prototype plays the visual world as the score for the sounds.

    Though the TRATTI looks very low tech, it actually is a high tech device. A mobilephone with camera runs the system. It also contains a megaphone-shaped horn, an amplifier and electronics. TRATTI uses custom-made software, developed in mobile processing, to interpret the images as sound that the phone takes, then it plays out loud the sound it generates.

    A work by Laura Beloff & Martin Pichlmair.

     
  • blauloretta 10:59 am on July 5, 2007 Permalink | Reply
    Tags:   

    Flashback: The Rhizome Project/2002/Jakarta/Indonesia 

    The Rhizome Project

    In April ’till June 2002, The British Council Jakarta and Bandung Center for New Media Arts organized a workshop and exhibition located at The Library of The British Council Jakarta. Young artists from Bandung and Jakarta were invited to explore and respond the library space for two months working-period. The opening presented Biosampler, a collective multimedia-performance group from Bandung.

    Participating artists:
    Acit
    Adi Cumi
    Andri Moch.
    Anggun Priambodo
    Arief Tousiga
    Biosampler
    Dewi Aditya
    DJ Y
    Gustaff H. Iskandar
    Hendi Hendarsyah
    Hendry Foundation
    Indra Ameng
    J.D. Avianto
    Puji Siswanti
    Siti Nazariah

    More info: http://www.commonroom.info/bcfnma/rhizome.html

     
  • blauloretta 10:59 am on July 5, 2007 Permalink | Reply
    Tags: , ,   

    sCrAmBlEd?HaCkZ! by Sven König 

    sCrAmBlEd?HaCkZ! is the result of an effort to develop an artistic strategy that could shed some light on evident but very confusing problems of intellectual property. Intellectual property is a misconception deeply conflicting with the basic principles of any cultural production because it is completely negating its collaborative nature.

    Nevertheless IP laws are continuously expanded as if romantic notions of geniality and originality would not have been put ad acta quite a while ago. At the very latest in todays society which is, to an ever increasing degree, shaped by digital networks und computers it is getting obvious what IP actually is: an instrument of power and censorship to secure economic interests.

    Fascinated by the effects caused by a small program called Napster (and its successors) I wondered to what extent certain software could unfold discursive power in such a situation if that software would open up new technical possibilities for something which is already the (subconscious) desire of many.

    Because of my interests in artistic strategies and social practises of appropriation – collage, montage, sampling and remix in general and plunderphonics, bastardpop and mashups in particular – the idea of a hypothetical mind music machine has evolved which, as a metaphor, helped the concept and the design of sCrAmBlEd?HaCkZ! to take shape.

    More info please visit: http://www.popmodernism.org/scrambledhackz/?c=0

     
  • blauloretta 10:59 am on July 5, 2007 Permalink | Reply
    Tags: ,   

    IASLonline Lessons in NetArt 

    URL: http://iasl.uni-muenchen.de/links/NATheoriee.html

    Conceptual Art and Software Art: Notations, Algorithms and Codes
    URL: http://iasl.uni-muenchen.de/links/NAKSe.html

    Self-replicative and generative codes have been developed in Software Art. Intermedia Arts relations between notation and realisation are expanded by new mutations in relations between readable code and computer processing: Examples of program codes appear as the next step after formalizations of verbal concepts in Dada, Fluxus and Conceptual Art. And on the other hand: These formalized notations can be presented as precursors of Software Art.

    Participation with Camera: From the Video Camera to the Camera Phone
    URL: http://iasl.uni-muenchen.de/links/NAPKe.html

    The development of the camera technology (video camera, WebCam, camera phone) and its context had and has consequencies for the development of strategies to integrate participative uses of cameras into projects. The article outlines the camera use as a subject of change from video and net projects to collaborative mapping with locative media.

    The article “Participation with Camera” offers an overview on some of the nearly hundred projects described in German in:

    Collected tips: Interactive Urban Experience with Locative Media (Mapping)
    Part 1: URL: http://iasl.uni-muenchen.de/links/TippSammel1.html
    Part 2: URL: http://iasl.uni-muenchen.de/links/TippSammel1B.html

    The project “Interactive Urban Experience” is presented in all its parts (Mapping, Pervasive Games, Installations) in German in:

    Collected tips 1-3: Interactive Urban Experience with Digital Media (Internet, Mobile Telephone and Locative Media):
    URL: http://iasl.uni-muenchen.de/links/TippSammel1-3.html

    Thomas Dreher
    URL: http://dreher.netzliteratur.net/


    Dr. phil. Thomas Dreher
    Schwanthalerstraße 158
    D-80339 München
    B.R.D.
    Tel.: 0049/89/5029513 (privat);
    0049/89/23033-214
    URL: http://dreher.netzliteratur.net

     
c
compose new post
j
next post/next comment
k
previous post/previous comment
r
reply
e
edit
o
show/hide comments
t
go to top
l
go to login
h
show/hide help
esc
cancel
escort ankara escort ilan escort ankara ilan